1#pragma once
2
3#include <nn/nn_BitTypes.h>
4
5namespace nn::gfx {
6
7struct SamplerInfoData {
8 Bit8 addressU;
9 Bit8 addressV;
10 Bit8 addressW;
11 Bit8 comparisonFunction;
12 Bit8 borderColorType;
13 uint8_t maxAnisotropy;
14 Bit16 filterMode;
15 float minLod;
16 float maxLod;
17 float lodBias;
18 char reserved[12];
19};
20
21} // namespace nn::gfx