1#pragma once
2
3#include <nn/gfx/detail/gfx_Misc.h>
4#include <nn/gfx/gfx_Common.h>
5#include <nn/nn_BitTypes.h>
6#include <nn/util/util_BitPack.h>
7
8namespace nn::gfx {
9
10template <>
11struct MemoryPoolImplData<ApiVariationNvn8> {
12 enum State { State_NotInitialized, State_Initialized };
13 enum Flag { Flag_Shared };
14
15 detail::Ptr<void> pNvnMemoryPool;
16 detail::Ptr<void> pMemory;
17 char nvnMemoryPool[256];
18 Bit8 state;
19 nn::util::BitPack8 flags;
20 char reserved[6];
21 detail::Ptr<void> userPtr;
22};
23
24} // namespace nn::gfx