1 | #pragma once |
---|---|
2 | |
3 | #include <nn/nn_BitTypes.h> |
4 | |
5 | namespace nn::gfx { |
6 | struct DescriptorPoolInfoData { |
7 | Bit8 descriptorPoolType; |
8 | char reserved2[3]; |
9 | uint32_t slotCount; |
10 | char reserved[24]; |
11 | }; |
12 | } // namespace nn::gfx |
1 | #pragma once |
---|---|
2 | |
3 | #include <nn/nn_BitTypes.h> |
4 | |
5 | namespace nn::gfx { |
6 | struct DescriptorPoolInfoData { |
7 | Bit8 descriptorPoolType; |
8 | char reserved2[3]; |
9 | uint32_t slotCount; |
10 | char reserved[24]; |
11 | }; |
12 | } // namespace nn::gfx |